Void War’s Music Review

For the first time, I got an overwhelmingly positive review of the music I wrote for Void War. The review states:

Rock on! Void War’s soundtrack is loud, really loud. Eight tracks filled to the brim with big, fat beats, wailing guitars and classical instruments literally scream at you while you are tangled up a huge fur ball or speeding through the remains of an asteroid mining colony. There are even bits of Johann Sebastian Bach’s “Toccata” and other classical pieces in the soundtrack — heavily punkified, of course.

For the first time, I got an overwhelmingly positive review of the music I wrote for Void War. The review states:

Rock on! Void War’s soundtrack is loud, really loud. Eight tracks filled to the brim with big, fat beats, wailing guitars and classical instruments literally scream at you while you are tangled up a huge fur ball or speeding through the remains of an asteroid mining colony. There are even bits of Johann Sebastian Bach’s “Toccata” and other classical pieces in the soundtrack — heavily punkified, of course.

If that wasn’t enough, there is a free 13MB high quality music pack available for download via the game’s auto update function. On the other hand, there are the slightly dull sound effects – they do their work, but they pale in comparison to the massive soundtrack of this game. The samples are of mediocre quality, but nonetheless every power-up, special weapon, and blaster has its own distinctive sound effect.

…Void War is a perfect example where good game play and balance can make up for less-than-perfect graphics and sound effects, and in my eyes also demonstrates how much a decent music score can add to the entire experience. I found myself compelled to yell “Yeah!” after winning some particularly challenging battles more than once. And I’m seriously motivated to hone my skills until I get to unlock that final bonus fighter – the Cyclone. With its skirmish mode that’s every bit as fast-paced as the true multiplayer game and a campaign that spans roughly two dozen missions, I can recommend this game both to the casual solitary gamer as well as the free for all deathmatch fan.

I’m pretty darn excited about the game. It’s fun to play, and getting reviews that say how much a good score can add to the experience is gratifying.

Now if only it would actually bring in some decent money πŸ™‚

5 thoughts on “Void War’s Music Review”

  1. Nice..

    You were just saying you wished for extra recognition.. here it is.

    I hope when Crawler comes out I’m as lucky.

    1. Downloading…

      Try the download link at the Void War Site. They are 16KHz mono .ogg files; you have to buy the game to get the high-quality versions.

      However, since they are oggs, you can just download the game and listen to the music by itself in WinAMP. They are in the “music” folder wherever you install Void War to.


      Matthew P. Barnson

  2. Yet another review…

    Of course, reviews are a mixed blessing. For instance, this one at http://www.gamersmark.com/reviews/view/464 says:

    Even though this game sucks horribly, there are some okay aspects to it. First of all, is the music. The music is cool, because it sounds like metal opera or metal ballad songs. There are only a couple of songs though, so they get played over and over and over. Then there’s the graphics. The graphics are alright, but they don’t look terrible either. It’s just that this game is not very good. They just drop you in the middle of space, and hope you have fun killing random AI-driven enemies while rocking out to metal opera. There is a multiplayer mode, but in all seriousness WHO are you going to find to play with? Not me, thats for sure.

    Take some, leave some, I guess πŸ™‚


    Matthew P. Barnson

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